: Void RunGame(Boolean) 0x0091ĬSpeedRunner.Program: Void Main(System. 271 Vote (s) Category (ies): Action, Casual, Indie, Racing, Sports. PC Game is not an official representative nor the developer of this videogame. +ThreadContext: Void RunMessageLoop(Int32, ) 0x0013 PC Game offers a free review and price comparison service. ![]() +ThreadContext: Void RunMessageLoopInner(Int32, ) 0x01de It is home to Scavvos Rune Store, Valaines Shop of Champions, and Marvellous Mysticysm, and is also the start point of the well-known free-to-play quest. +ComponentManager: Boolean .IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32) 0x01dc +ThreadContext: Boolean .IMsoComponent.FDoIdle(Int32) 0x0000 : Void ApplicationIdle(System.Object, System.EventArgs) 0x0017 : Void HostIdle(System.Object, System.EventArgs) 0x0000 and Hard games become easy with speed strats i.e Donkey kong. also games you casually can beat easily may be very hard to start speedrunning i.e Yoshi island, Wind waker. Interestingly it would run faster (less lag) if it wasnt for this fact, since only the pal version used 02 compiler optimizations. Therefore the eu version runs 16.7 slower and is not suitable for speedruns. Today ESA is the largest speedrunning event outside of the US (the second. and the games I reccomended have large communities and room to grow if you dont know a place to start. The european version runs at 25fps 50hz, and the japanese and us version run at 30fps 60hz. ESA started in 2012 as a smaller meetup, inspired by the Games Done Quick series. ![]() GraphicsDevice: .Viewport get_Viewport() 0x000cĬ: Void UpdateBuffers() 0x000fĬEngine.CEngine: Void SetResolution(Int32, Int32, Boolean) 0x0077Ĭ: Void Update() 0x0172Ĭ: Void Update() 0x0012ĬSpeedRunner.Main: Void Update() 0x000c Im not saying NEVER speedrun a hard game, just dont start with one. ESA Summer 2022 is a week-long in-person speedrunning marathon at the Quality Hotel View in Malm (Sweden) with the primary goal of raising money for our. : Void CheckDisposed(System.Object, IntPtr) 0x001d System.ObjectDisposedException: Cannot access a disposed object.Īt .CheckDisposed(Object obj, IntPtr pComPtr)Īt .GraphicsDevice.get_Viewport()Īt .UpdateBuffers()Īt (Int32 width, Int32 height, Boolean forcePreferredAspectRatio)Īt ()Īt (GameTime gameTime)Īt (GameTime gameTime)Īt .HostIdle(Object sender, EventArgs e)Īt .OnIdle()Īt .RunOneFrame()Īt .ApplicationIdle(Object sender, EventArgs e)Īt .(Int32 grfidlef)Īt .(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)Īt .ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)Īt .ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)Īt .Run(Form mainForm)Īt .Run()Īt .RunGame(Boolean useBlockingRun)Īt (String args) I haven't played the game in a while so decided to go and play it today, sadly it keeps crashing on startup.ĬCameraManager.ResetFullscreenCameraViewportSize.ĭeviceVP: ĬEngine.SetResolution: 1920x1080 forceAspectRatio: 1.777778
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